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ECO3020 Behavioural Economics

Semester 1, 2022 Online
Units : 1
Faculty or Section : Faculty of Business, Education, Law and Arts
School or Department : School of Business
Grading basis : Graded
Course fee schedule : /current-students/administration/fees/fee-schedules

Staffing

Examiner:

Requisites

Pre-requisite: ECO1000

Overview

Since the 1950s, behavioural economics and ‘orthodox’ economics have operated side-by-side. In pure theory, the descriptive models of decision-making developed by behavioural economists have complemented developments in orthodox theory, especially attempts at generalising expected utility theory undertaken during the 1980s. In empirical work, orthodox and behavioural theory provide complementary explanations for observed human action. Gradually, behavioural economics has taken its place as an accepted research program within mainstream economics. Following Daniel Kahneman’s 2002 Nobel Prize and Richard Thaler and Cass Sunstein’s publication of ‘Nudge’ in 2008, it has exerted growing influence over government policy. It is now essential that economics graduates can demonstrate a familiarity with both orthodox and behavioural economic analysis.

The course introduces behavioural economics in three parts. First, a brief overview of expected utility theory and game theory sets the scene for the emergence of behavioural economics. Second, the growth of behavioural economics is traced through Richard Thaler's, "Misbehaving: The Making of Behavioural Economics". Third, the core of the behavioural economics research program, heuristics and biases, is reviewed through Daniel Kahneman's, "Thinking: Fast and Slow". The course provides students with an opportunity to demonstrate a familiarity with orthodox foundations, the gradual development of behavioural economics and the core findings that constitute the underlying research program.

Course learning outcomes

On successful completion of this course students should be able to:

  1. outline the main features of (orthodox) expected utility theory and use the theory to solve basic choice problems under conditions of risk and uncertainty;
  2. use game theory concepts, in conjunction with problem solving and critical thinking, to explain strategic decision-making in basic settings;
  3. discuss the development of behavioural economics since 1980, including the challenges that confronted its pioneering researchers;
  4. identify the major turning points (events or breakthroughs) that enabled behavioural economics to gain a foothold in the mainstream of economics;
  5. explain how heuristics introduce biases into decision-making;
  6. apply knowledge of heuristics and biases to explain human action and observed outcomes in various settings, including consumer-goods markets and financial markets.

Topics

Description Weighting(%)
1. Economic behaviour, preferences and choice 10.00
2. Expected utility theory and game theory 10.00
3. Development and growth of behavioural economics 20.00
4. Behavioural economics: early challenges and breakthroughs 10.00
5. Heuristics and biases: theory 25.00
6. Heuristics and biases: applications 25.00

Text and materials required to be purchased or accessed

Kahneman, D 2013, Thinking, fast and slow, Farrar, Straus & Giroux, New York, New York.
Thaler, R 2016, Misbehaving : the making of behavioural economics, WW Norton, New York.

Student workload expectations

To do well in this subject, students are expected to commit approximately 10 hours per week including class contact hours, independent study, and all assessment tasks. If you are undertaking additional activities, which may include placements and residential schools, the weekly workload hours may vary.

Assessment details

Description Weighting (%)
ONLINE QUIZ 5
ESSAY 20
JOURNAL 30
ONLINE EXAMINATION 45
Date printed 10 February 2023