¾«¶«´«Ã½app

Bachelor of Multimedia (BAMM) - BMultiMed

CRICOS code (International applicants): 059205M

This program is offered only to continuing students. No new admissions will be accepted. Students who are interested in this study area should .

 On-campus
Campus:Toowoomba 
Fees:Commonwealth supported place
Domestic full fee paying place
International full fee paying place
Standard duration:3 years full-time, 6 years part-time 

Contact us

Current students

Telephone 1800 007 252 (within Australia freecall), +61 7 4631 2285 (from outside Australia), email usq.support@usq.edu.au or submit a question via .

Program focus

The Bachelor of Multimedia is designed to reflect the diversity of inter-disciplinary skills, knowledge and practices that form the basis of the multimedia industries. The degree is designed to foster multidisciplinary interaction and collaboration across the Arts, Education, Information Technology, Spatial Technologies, and Business disciplines to speed and help direct the evolution of multimedia products and industry. This degree seeks to develop skilled, critical and articulate multidisciplinary graduates by offering study combinations from within a range of six inter-disciplinary majors designed to meet industry demands and the student’s chosen career specialisation.

These interdisciplinary majors include:

  • Arts: Educate students in the analysis, design and creation of multimedia products.

  • Information Technology: Educate students in interactive software, simulation and games programming.

  • Education: Education students entering multimedia education and interactive educational product design and development.

  • Business and NET Technology: Educate students in the implementation, management and marketing of large or small multimedia enterprises and business projects.

  • Spatial Technologies: Educate students to work as individuals or in teams in order to develop relevant hardware and software for “virtual†geographic modelling and data visualisation presentations.


Career opportunities

Opportunities exist in media/entertainment industries and communication professions including education, broadcasting, publicity, marketing, web development, computer games, cinema and TV.